﻿include_directories(../PlaneGrid)

add_executable(SpiralSphereScene	MainUnit.cpp
									../PlaneGrid/PlaneGrid.cpp
									SpiralSphere.cpp
									${HGL_GRAPHICS_MAIN_SOURCE})

target_link_libraries(SpiralSphereScene ${HGL_GRAPHICS_LIB})

SET_TARGET_PROPERTIES(SpiralSphereScene PROPERTIES WIN32_EXECUTABLE "true")
